Scribbles + Words

March 2, 2017

In an numbed-by-information society the written word seem to be redundant. Art can't alienate from the same feeling since the information age began back in the seventies. Then I asked myself, Why not use illustration and text to speculate freely about my vague knowledge of art? Why not! replied Susan Snodgrass. Initially I did this one for my illustration website, then this one about experimental music, then the kind people of Sixty Inches from the Center trusted me a couple more takes on specific art happenings around the city, enjoy!

Cover

This is not a Game

February 24, 2017

Initially developed as a game this installation was modifed and adapted to reveal the natural challenges that every new parent run into, regardless of their social and economical background. On it are evident the lack of support in basic needs such as health, job stability and society support in general.

 

 

The Anger Games

January 18, 2015

Anger Games is a role-play simulation game RPS in an nonfictional setting. Literal acting or structured decision-making are required to solve real life problems in a setting where different and synchronized rules (Health Systems, Financial Institutions, Education System, Housing, etc) increase the challenges.

Empathy with someone else’s stance while taking decisions under particular circumstances will affect the future of the game and most likely afterwards (alliances, community work, dialogue and political entailment.)

Games teach us to understand goals, rules and timing while developing strategy along with cheating tricks followed by new rules to constrain these.

Complex metropolitan cities are a constant challenge to social norms, regulations, laws, customs and even taboos. The specific audience of ‘The Anger Games’ is the people in charge of adjusting norms and customs, young people usually unaware of their inherent influence in the social and economic decisions that affect our environment.

 

The Anger Games in SSW

December 14, 2014

Would you like to know how the Anger Games Beta Launch went? Take a peek here while we have the video sohwing all the fun we had.

 

Pecha Kucha 20X20

October 18, 2014

As part of the Chicago Artist Month the featured artists were invited to Pecha Kucha (Japanese term for Chit-Chat) and its 20X20 where we would share our work with friends and family. October 21st at Martyrs’. We’ll see you then!

CAM

Residency Exhibit:
"Because Art"

October 10, 2014

AnySquared's "Because Art" exhibit presents work that reveals the discourse between the art and the artist. Through installation, painting, drawing, photography, video, sculpture and mixed media, the exhibit explores approaches and techniques of art practice and how it is shaped through the process of self-identification.

because art

On Display October 10 – November 2
Gallery hours Saturdays & Sundays 1-4pm

The Anger Games

August 31, 2014

The Anger Games takes place in Chicago. A city where utopian and dystopian persectives often ignore residents reality. The Game will review our economic system claim that resolves social problems while appraising natural and humans resources from which it derives profit.

Flyer

The Anger what...?!

Anger Games is a role-play simulation game RPS in an apparent fictional setting. Literal acting or structured decision-making are required to solve real life problems in a setting where different and synchronized rules (Health Systems, Financial Institutions, Education System, Housing, etc) increase the challenges. Emphaty with someone else’s stance while taking decisions under particular circumstances will affect the future of the game and most likely afterwards (alliances, community work, dialogue and political entailment.)

board

Games teach us to understand goals, rules and timing while developing strategy along with cheating tricks followed by new rules to constrain these. Complex metropolitan cities are a constant challenge to social norms, regulations, laws, customs and even taboos. The specific audience of ‘The Anger Games’ is the people in charge of adjusting norms and customs, young people usually unaware of their inherent influence in the social and economic decisions that affect our enviroment.

Stay tuned more to come!

board

 

Spring Break 2014 Workshop

April 19, 2014

After an amazing week of html, robots building, challenges, coding, problem solving and new friends ,we are happy to share with you the outcome in the words and html exercises created by our talented apprentices. Thanks to the Project Exploration, the goIT and the MofV support teens explored they very own Fears and explore ways to overcome those. Technology and empowering week!

Are you Fearless?
Well, then you are a Robot!

April 11, 2014

The most common & ancient emotion humans had experienced is also to blame for most technological innovations and exploration of faraway places such as space.

Manual of Violence will team up with goIT andProject Exploration Chicago to look into “Fear” using Science and new Technologies.

goIT and Project Exploration

DNAinfo Chicago Interview

April 2, 2014

I lost my suitcase with almost 70% of the Illustrated Project, -Finished mostly- along with my laptop. Then found it after 24 hours of being lost. Do you want to know how? Where? Read this piece on DNAinfo Chicago.

South Side Weekly Interview

October 22, 2013

We are happy to share our most recent interview in the University of Chicago's student newspaper. Please pick a copy or make sure to add its website to your favorites. It remind us of the early Chicago Reader quality content.

Drawing a line

Be All You Can Be

September 27, 2013

Untitled.
Framed Video, Kneeler & and Drawing Block.
Power exercised by the social body does generate inequity chained outcomes. Injustice is individually experienced through frustration, emotional response that spirituality relieve while justifying itself the very existence of Power. An endless social cycle.
By Carlos Matallana

MofV-Piece

Chicago Artist Month Kickoff
"Be all you can be" Exhibition
Chicago Artist Month 2013

Violence as a Subject Matter will be present in the Chicago Artist Month 2013

We are excited to announce that the project Manual of Violence will be part of the Chicago Artist Month with a Forum/showcase of Art, Tech and New Media projects developed by teens which subject matter is violence, triggering dialogue and reflection over its causes & effects between peer students and teachers. The discussion will reference work done in Arts and New Media from different after school programs around the city (ASM, Cease Fire, Gallery 37, Marwen, Enlace, Yollocalli, YOUMedia. and more).

Confirmed Teacher artists for both events

Mike Hawkins - Link
Amanda Gutierrez - Link
Carolina Gonzales Valencia - Link
Sophia NahliI Allison - Link
•  Brenda Hernandez - Link

We will host two forums. Highlight the next two days in your calendar and make sure you share this with teachers from your organization. If you would like to suggest a teacher or a program from your organization for review or future forums please feel free to contact us at info@manualofviolence.org

Saturday, September 28. 2-5PM
Edgewater Public Library
6000 N. Broadway Street, 60660

Saturday, October 19. 2-5PM
Pilsen Public LIbrary, Rudy Lozano Branch
1805 S. Loomis Street, 60608

This Program is partially supported by a Grant from the Illinois Arts Council, a state agency.

DCASE